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Note that your final mark will not be saved in the system.

D3 Motivational techniques for fitness programming MatchUp

Target Level
Pass
Running Total
0
0%
Attempt
1 of 3

Drag each of the top boxes to its matching pair to show examples and descriptions of SMARTER targets for goal setting. You must match all the pairs before clicking ‘Check’.

Goals that relate to the aims of the programme and the performer’s sport/activity
A hockey player improving their agility over the course of six weeks
Goals set within the capabilities of the performer 
Goals should be noted down to keep as a reference
Goals should be made fun to avoid boredom in training
Goals should be able to be monitored
Goals should be tailored to allow for ‘quick wins’ to be made
Goals should be given a set duration in which to complete
A coach rewarding their athlete by treating them to a meal
A weightlifter writing down how they felt during a weights session
Specific (meaning)
Measurable (meaning)
Achievable (meaning)
Realistic (meaning)
Time-related (meaning)
Exciting (meaning)
Time-related (example)
Exciting (example)
Recorded (meaning)
Recorded (example)

This is your 1st attempt! You get 3 marks for each one you get right. Good luck!

Pass Mark
75%