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Note that your final mark will not be saved in the system.
E1 Principles of Fitness Training Programme Design MatchUp
Target Level
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1 of 3
Drag the top boxes to their matching pair. You must match all the examples and descriptions before clicking ‘Check!’
Exciting (description)
Time-related (description)
Time-related (example)
Achievable (description)
Specific (example)
Specific (description)
Realistic (description)
Recorded (example)
Exciting (example)
Measurable (description)
Achievable (example)
A heptathlete believes they are able to improve their all-round score if they concentrate on one particular weakness.
To jump 1 cm higher in the vertical jump by the end of the preseason.
The participant receives a certificate when they achieve their target.
The swimmer makes a note of how many lengths they do per session in order to see whether they have reached their weekly goal.
Related to the activity or goals set out by the individual.
Something objective where progression can be monitored.
A goal for which it can be proven that it is met.
A goal which is not too far out of reach for the participant.
Providing a deadline in which the goal is to be achieved.
Providing something for the participant to look forward to upon achieving the goal.
The hockey player should focus on increasing their aerobic endurance in order to last the 60-minute match.